
Hello👋 My name is Shamit.
A multidisciplinary Programmer based in Helsinki, Finland 🇫🇮 with 5 years of game industry experience.
I am currently studying for my MSc degree at Aalto University.
Major in Game Design and Development and minor in Virtual Reality.
Engaging video games, immersive-interactive multimedia and breathtaking art of various forms have always been my motivation to achieve more. I am currently focusing on Virtual Reality and Computer Vision based Locomotion and Interaction Design. I am also working on Exergames that require Physical Movement.
✦My fields of interest
Portfolio





Bark No More 2025
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Bark no More is a mixed reality (MR) tower defense game that reimagines your everyday surroundings as an interactive battlefield. By leveraging spatial mapping and depth sensing, the game blends virtual elements with the physical world. The core gameplay centers on intuitive, embodied interaction. Players use natural hand gestures to collect energy dropped by defeated enemies or to hammer down and upgrade towers in real-time. These physical motions replace traditional controller-based inputs, creating a seamless bridge between the player’s body and the game world.
Genre: Tower Defense
Role: Programmer, Game Designer
Contributions: Gameplay, Game Design, Hand Tracking, Gesture Recognition
Embodied Interaction
MR
2 People
Itch.io Gameplay





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Welcome to Monster Cleaning Inc., located in the heart of an RPG world! After nasty battles, these monsters need a good scrub. You need to use the right-sized sponge to clean it. Your cleaning skills will be judged by the monsters themselves, and their ratings will determine your success.
Genre: Survival, Clicker
Role: Programmer, Game Designer
Contributions: Gameplay, UI Programming
Rank: Style #54, Overall #358
GMTK Game Jam 2024
Web
5 People
Itch.io Trailer Gameplay





(Un)Reality VR 2024
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Unreality is a VR experience exploring the boundary between real and virtual spaces, evoking distinct emotions through interactive environments. Using geospatial 3D data and hand-crafted worlds, we designed four areas that elicit relaxation, anxiety, joy, and nostalgia. The project blends architecture and game design to challenge perceptions of reality.
Genre: Walking Simulator, Adventure
Role: Programmer, Game Designer
Contributions: Gameplay, UI Programming, Lighting, Post-Processing, Game Design, Production Management
Designing Virtual Worlds
VR
4 People
Itch.io Trailer





Thoughts Out! 2024
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Thoughts Out! is set in a dreamlike world where your everyday office troubles morph into an annoying dragon. This dragon can alter the surrounding environment, making your adventure either easier or more challenging. How can you drive it out of your daydream and reclaim your peace of mind?
Genre: Puzzle, Platformer
Role: Programmer, Level Designer
Contributions: Gameplay, UI Programming, Dialogue System, Game Design
Made with Unreal Engine 5.3
Game Project 2 at Aalto
PC
9 People
Itch.io Trailer

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Guarding a graveyard, you have to use your flashlight to keep ghosts at bay and survive the night!👻
The game features multiple challenging levels, goal-based progression system, boss fights and character upgrades!
Besides programming the gameplay, UI and backends, I have also worked on Ad integration and monetization.






Genre: Topdown, Survival
Role: Programmer, Level Designer
Mobile
2 People
2021
Itch.io Youtube


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Play as an intergalactic sous-chef on the lookout for exotic missing ingredients, as they embark on a culinary journey to Earth.
Uniqueness:
1. FPS Cooking Game
2. Game Environment Generated using Geospatial 3D Data



Genre: FPS, Retro
Role: Programmer, Game Designer, Artist
GN! Autumn 2023 Jam
PC
2 People
2023
Itch.io Youtube

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Dime Shift is a perspective-shifting puzzle platformer. Play as a tiny 2D robot who tries to become sentient.
In the game, you play as an ordinary factory robot whose only objective is to push boxes. One day, it finds out it is capable of more than pushing boxes. During its journey through the robot factory, it learns from the environment, gradually gaining consciousness and trying to find itself.



Genre: Puzzle, Platformer
Role: Programmer, Game Designer, Producer
Game Project 1 at Aalto
PC
6 People
2023
Itch.io Youtube

🎓Education
2023 - Present

Aalto University
Master of Science (MSc) in Computer, Communication and Information Sciences (CCIS)
Major in Game Design and Development
Minor in Virtual Reality
Awards: Finland Scholarship, Dean's Award
2015 - 2019

Ahsanullah University of Science and Technology
Bachelor of Science (BSc) in Computer Science and Engineering
2004 - 2014

Dhaka Residential Model College
Secondary School Certificate (SSC) and Higher Secondary School Certificate (HSC)
💻Work Experience

✦ Research Assistant (Jun 2024 - Present)
✦ Student Tutor (Mar 2024 - Dec 2024)
Aalto University
Aalto University

Senior Game Developer (Sep 2022 - Jun 2023)
Playense

Game Developer (Sep 2019 - Aug 2022)
Free Pixel Games Ltd.

Level 2 Graphic Designer, Cartoonist (Apr 2016 - Jan 2020)
Fiverr

Joint Secretary, Graphic Designer (Nov 2017 - Nov 2018)
AUST Innovation and Design Club (AUSTIDC)
🥇Awards
🙋🏻♂️Volunteering
📝Research & Publications

ICGJ '24: Proceedings of the 8th International Conference on Game Jams, Hackathons and Game Creation Events, Copenhagen, Denmark, October 2024.
DOI: doi.org/10.1145/3697789.3697804
Paper
Interactive Demo
Conference
2024

Balancing Clash Royale: Through Card vs Card Battle Simulations and Cost-Benefit Analysis
A Game Analysis project aimed at analyzing the game balance of popular Supercell game, Clash Royale.
This python project features data scraping, cleaning and processing, realistic card vs card battle simulation featuring various parameters, card cost-benefit calculation through analyzing their correlations etc.
Learnings: game analysis, balancing, design, data processing, python programming.
Game Analysis
2024

Bark No More - A mixed-reality tower defense game
Bark no More is a mixed reality (MR) tower defense game that reimagines your everyday
surroundings as an interactive battlefield. By leveraging spatial mapping and depth sensing, the
game blends virtual elements with the physical world.
The core gameplay of Bark no More centers on intuitive, embodied interaction. Players use
natural hand gestures to collect energy dropped by defeated enemies or to hammer down and
upgrade towers in real-time. These physical motions replace traditional controller-based inputs,
creating a seamless bridge between the player’s body and the game world. This approach
enhances engagement, making the experience not just visual, but physical.
Embodied Interaction
2025

Gamecraft: A Workshop for Aspiring Developers by AUST IDC
Instructed a 2 hour online workshop for 100+ students discussing the complete workflow of a game's design, development and release.
Topics such as game industry and team diversities, tools, level designing, game programming, tips for beginners, game balancing and analysis, game research, testing and debugging, publishing, monetization, learning resources, higher education and career opportunities, etc were discussed.
Workshop
2024

Camp Sajek is a 2-4 player board game that takes players on a relaxing yet exhilarating expedition through the magical land of Sajek Valley in Bangladesh.
However, even an enjoyable task such as camping can call for different difficulties and therefore, the goal of the players is to maximize their happiness levels and to make everyone’s experience as relaxing as possible throughout the whole journey by tackling those difficulties working as a team while getting to know about Bangladesh and its local culture and cuisine.
Board Game Design
2023

BSc Thesis: Automatic Human Brain Segmentation using ML Techniques
Undergrad thesis where I classified brain tracts from whole brain data using different supervised machine learning algorithms such as KD Tree, NN & SVM.
Thesis
2019

GDD for an isometric, action-exploration game where you dive deep on a quest of saving sea creatures, only to unravel deeper conspiracies.
Game Design
2024

Code: Data Persistence in Unity using Binary Serialization
Hands on tutorial for easy and secure data save/load in Unity by serializing or deserializing json data from string, file or stream. Securely store and fetch data in your next unity project. Binary serialization works on major platforms including PC, android, ios, webGL etc.
Technical
2022
💪Proficiency
Programming
Hobbies
Languages
🔧Tools

Unity
Primary game engine used to create over 50+ games and prototypes since 2016. So far I have developed for platforms such as: PC, Android, iOS, Web, Playable Ads and Meta Quest.

Unreal Engine
Basic understanding of the UE editor and its visual scripting tool, blueprints. I have successfully implemented many game mechanics, backend and UI of our Game Project 2, "Thoughts Out" using Unreal 5.

Blender 3D
I love using blender for creating simple low-poly 3D game assets. I sometimes end up 3D printing them too!

Adobe illustrator
I have been using illustrator since 2016 for creating 2D assets, textures, UI elements and promotional elements etc. It has also served as my primary tool during freelance logo design, banner design, 2D flat-illustration and cartoon character art.

Github
Being able to preserve my projects in github repositories has been a blessing. I use Github Desktop and SourceTree for version control, cloud hosting and collaboration. Also familiar using git commands.

Visual Studio
Primary IDE for programming in C#. I also use VS Code depending on the project.

Jupyter Notebook
IDE for programming in python. Depending on the project, I also use Google Colab.

Slack
I also use Skype, Discord, Teams, Zoom for Communication depending on the project.

Jira
I also use Trello, Miro for Task Management depending on the project.
🎨Art & Design







For more: Behance Portfolio
🖼️Good Times














