level 01
About
Hello and welcome 👋 I'm Shamit.
A multidisciplinary Programmer based in Helsinki, Finland 🇫🇮 with 4 years of game industry experience.
I am currently studying for my MSc degree at Aalto University.
Major in Game Design and Development and minor in Virtual Reality.
Engaging video games, immersive-interactive multimedia and breathtaking art of various forms have always been my motivation to achieve more. I am currently focusing on Virtual Reality and Computer Vision based Locomotion and Interaction Design. I am also working on Exergames that require Physical Movement.
✦My fields of interest:
🎓Education
Major in Game Design and Development
Minor in Virtual Reality
Awards: Finland Scholarship, Dean's Award
Grade: 3.05 / 4.00
Grade: 5.00 / 5.00
Portfolio
level 02
🎯Projects
- All
- 🎮Games
- 🥽AR/VR
- 💻Apps
- 🎬Cinematics
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Welcome to Monster Cleaning Inc., located in the heart of an RPG world!
After nasty battles, these monsters need a good scrub. You need to use the right-sized sponge to clean it. Your cleaning skills will be judged by the monsters themselves, and their ratings will determine your success.
Genre: Survival, Clicker
Role: Programmer, Game Designer
Rank: Style #54, Overall #358
GMTK Game Jam 2024
Web
5 People
2024
Itch.io Youtube-
Thoughts Out! is set in a dreamlike world where your everyday office troubles morph into an annoying dragon. This dragon can alter the surrounding environment, making your adventure either easier or more challenging. How can you drive it out of your daydream and reclaim your peace of mind?
Genre: Puzzle, Platformer
Role: Programmer, Level Designer
Made with Unreal Engine 5.3
Game Project 2 at Aalto
PC
9 People
2024
Itch.io Youtube-
Play as an intergalactic sous-chef on the lookout for exotic missing ingredients, as they embark on a culinary journey to Earth.
Uniqueness:
1. FPS Cooking Game
2. Game Environment Generated using Geospatial 3D Data
Genre: FPS, Retro
Role: Programmer, Game Designer, Artist
GN! Autumn 2023 Jam
PC
2 People
2023
Itch.io YoutubeGenre: Topdown, Survival
Role: Programmer, Level Designer, Environment Artist
Mobile
2 People
2021
GooglePlay Youtube
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A topdown 3D game where your primary objective is to clean the sea by collecting different types of trash. Unlock new items, explore new areas and upgrade your ship while at it!
Genre: Idle Arcade
Role: Programmer, Game Designer
Mobile
6 People
2022
GooglePlay
-
Survival depends on carefully choosing between eating healthy and junk food since they both have their pros and cons.The main idea is to promote health consciousness and encourage users to maintain a healthy diet and lifestyle in a fun way.
Genre: Infinite Runner
Role: Programmer, Artist
Jam Entry
Web
2 People
2021
Itch.io Youtube
-
You and a bunch of ducklings are chasing after the coolest duck around, the Queen of Ducks. Find your way through three stages that are packed with obstacles and points to score – but remember to move to the rhythm!
Genre: Rhythm, Runner
Role: Programmer
Aalto Orientation Jam 2023
Web
7 People
Itch.io
-
Cleaners have decided to protest against mass littering by littering. Hence their roles have reversed! Survive from the cops for as long as you can and reach higher scores by littering all around!
Genre: Racing, Survival
GMTK Game Jam 2023
Web
Solo
2023
Itch.io
-
A cute side scrolling platformer where a farmer's cat has to find water sources to grow the vegetables.
Genre: Platformer
Global Game Jam 2023
PC
Solo
Itch.io
-
Idle tower defense/clicker game with a diverse upgrade system, stunning visuals and solid gameloop.
Genre: Idle Defense, Survival
Role: Programmer, Designer
Mobile
6 People
2022
GooglePlay
-
Keep switching colors to match your enemies and survive as long as you can!
Genre: Casual, Survival
Mix and Game Jam 2020
Mobile
Web
Solo
2020
Itch.io
-
Addictive clicker game where you tap to shoot targets while avoiding cheeky obstacles.
Genre: Arcade
Mobile
Web
Solo
2019
Itch.io
-
A hypercasual prototype that I created in 4 days for a technical assignment as part of a recruitment process.
Features:
1. Spline-based Level Design,
2. Smooth Player Controls
3. Intelligent Enemy AI
Mobile
Solo
2022
GooglePlay Github Youtube
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Zombies have stolen the brains of extraordinary scientists in pursuit to dominate the world. Retrieve their brains and save humanity!
My 1st game made in unity that also won the 1st place in IUT ICT Fest 2016! Making a 2D platformer for the first time and winning a Competition as a cherry on top has kept me hooked into making games ever since!
Genre: Action, Platformer
First Unity Project
PC
Solo
2016
Youtube
-
Infinite runner where the primary objective is to catch the runaway cow while avoiding chaos in the streets! Another minigame turns the table and lets the player be in the cow's shoes!
Genre: Runner
Mobile
Solo
2021
GooglePlay Youtube
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Aquatic Park management game that features relaxing fishing, progressive gameplay and seafoods! I was responsible for features such as: game design, player controls, fish movement, catching and storage, level up system, upgrade system and overall look and feel of the game.
Genre: Hybrid-Casual, Idle Arcade
Mobile
3 People
2022
Youtube
-
2.5D Infinite Sidescroller game featuring unique customization, powerups and upgrades. Special Game Modes all around the year including spooky Halloween and snowy Winter!
Mobile
Solo
2021
GooglePlay
-
VR Bowling Simulator game for improving your bowling skills!
The game features avatar customization, multiple bowling lanes and bowling pin types. The design features multiple locomotion techniques including teleportation, snap turn and free movement. Made with Unity using the Meta Quest 3 Headset.
VR
Solo
2024
Itch.io Youtube
AR Outdoor Navigation Assistant
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Outdoor navigation drone assistant using Cesium Geospatial Visualization tool in Unity as part of a course project. The application detects current device location and generates 3D realistic tiles to aid with visualization, navigation and additional information.
AR
Solo
2023
Youtube
AR Ugandan Musical Instruments🥁
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An augmented reality application designed to teach about native musical instruments from different regions of Uganda 🇺🇬. This technical demonstration was a component of an Aalto University MA in New Media student's master's thesis.
Role: Thesis Collaborator, Programmer, Designer
AR
3 People
2024
Thesis Youtube
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Entry for the Computer Graphics Hackathon, Graffathon 2024 at Aalto University. Features short narrative tied by audio-visual synchronization.
🎖️6th Place in Beginners Category
Used: Geospatial data for loading photorealistic 3D tilesets in Unity
Demo
Solo
2024
Youtube
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A cozy cinematic I created alongside my spouse celebrating the festivities and wishing a happy Eid to everyone!
Rendering Pipeline: Unity HDRP
Cinematic
2 People
2022
Youtube
-
A short made during the COVID-19 pandemic showcasing a relaxed morning in a uncrowded city under lockdown.
Cinematic
Solo
2020
Youtube
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A short product packaging design that I loved rendering using Unity!
Done by me: textures, lighting, audio, VFX, post-processing
Cinematic
Solo
2023
Youtube
DMRI Tract Segmentation Visualization
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In my BSc. thesis, I classified the brain tracts using supervised machine learning algorithms including NN, One Class SVM etc. This is the 3D Brain Visualization Tool that I created with help of 3D data.
Application
Research
BSc. Thesis
4 People
2019
Youtube
-
A COVID-19 app that uses API to fetch real-time global data and gives regular region specific updates.
Role: Design, API integration, UI/UX
Mobile Application
2 People
2020
Youtube
-
A website facilitating medical support and information utilizing geolocation and google maps API.
Users can 1. Search for doctors according to their department and location 2. Find nearby medicine shop, hospital and diagnostic center and 3. Place appointment to their doctor of preference.
Tools used: ASP.net, MySQL
Web Application
3 People
2017
Github
level 03
💻Work Experience
✦ Research Assistant (Jun 2024 - Present)
✦ Student Tutor (Mar 2024 - Present)
Aalto University
Aalto University
Senior Game Developer (Sep 2022 - Jun 2023)
Playense
Game Developer (Sep 2019 - Aug 2022)
Free Pixel Games Ltd.
Level 2 Graphic Designer, Cartoonist (Apr 2016 - Jan 2020)
Fiverr
Joint Secretary, Graphic Designer (Nov 2017 - Nov 2018)
AUST Innovation and Design Club (AUSTIDC)
🥇Awards
🙋🏻♂️Volunteering
Event Organizer and Community Manager of "Games Now!" by Aalto University
2023-2024
Co-Founder, Artist at "Shilpanudan (শিল্পানুদান)"
2020
Event Organizer, Segment Coordinator (Software Showcase), Graphic Designer of "MindSparks 19"
2019
Instructor for "Workshop on Game Design & Development" hosted by AUST IDC
2024
Instructor for "Workshop on Graphic Design (Illustrator and Photoshop)" hosted by AUST IDC
2019
Panel Research Community Member of "Unity Pulse"
2021-Present
level 04
📝Research & Publications
ICGJ '24: Proceedings of the 8th International Conference on Game Jams, Hackathons and Game Creation Events, Copenhagen, Denmark, October 2024.
DOI: doi.org/10.1145/3697789.3697804
Paper
Interactive Demo
Conference
2024
Balancing Clash Royale: Through Card vs Card Battle Simulations and Cost-Benefit Analysis
A Game Analysis project aimed at analyzing the game balance of popular Supercell game, Clash Royale.
This python project features data scraping, cleaning and processing, realistic card vs card battle simulation featuring various parameters, card cost-benefit calculation through analyzing their correlations etc.
Learnings: game analysis, balancing, design, data processing, python programming.
Game Analysis
2024
Gamecraft: A Workshop for Aspiring Developers by AUST IDC
Instructed a 2 hour online workshop for 100+ students discussing the complete workflow of a game's design, development and release.
Topics such as game industry and team diversities, tools, level designing, game programming, tips for beginners, game balancing and analysis, game research, testing and debugging, publishing, monetization, learning resources, higher education and career opportunities, etc were discussed.
Workshop
2024
Camp Sajek is a 2-4 player board game that takes players on a relaxing yet exhilarating expedition through the magical land of Sajek Valley in Bangladesh.
However, even an enjoyable task such as camping can call for different difficulties and therefore, the goal of the players is to maximize their happiness levels and to make everyone’s experience as relaxing as possible throughout the whole journey by tackling those difficulties working as a team while getting to know about Bangladesh and its local culture and cuisine.
Board Game Design
2023
Game Design Workshop at Aalto University
Week-long Workshop on Game Design as part of the Game Design course during the Master of Science degree in Game Design and Development at Aalto University.
Throughout the week, alongside the lectures we were assigned to design one board game each day which focused on unique set of design problems including going from point A to point B, Digital game to Tabletop, Cooperation etc.
Workshop
2023
GDD for an isometric, action-exploration game where you dive deep on a quest of saving sea creatures, only to unravel deeper conspiracies.
Game Design
2024
Code: Data Persistence in Unity using Binary Serialization
Hands on tutorial for easy and secure data save/load in Unity by serializing or deserializing json data from string, file or stream. Securely store and fetch data in your next unity project. Binary serialization works on major platforms including PC, android, ios, webGL etc.
Technical
2022
BSc Thesis: Automatic Human Brain Segmentation using ML Techniques
Undergrad thesis where I classified brain tracts from whole brain data using different supervised machine learning algorithms such as KD Tree, NN & SVM.
Thesis
2019
level 05
🎨Art & Design
For more: Behance Portfolio
level 06
💪Proficiency
Programming
Others
Languages
level 07
🔧Tools
Unity
Primary game engine used to create over 50+ games and prototypes since 2016. So far I have developed for platforms such as: PC, Android, iOS, Web, Playable Ads and Meta Quest.
Unreal Engine
Basic understanding of the UE editor and its visual scripting tool, blueprints. I have successfully implemented many game mechanics, backend and UI of our Game Project 2, "Thoughts Out" using Unreal 5.
Blender 3D
I love using blender for creating simple low-poly 3D game assets. I sometimes end up 3D printing them too!
Adobe illustrator
I have been using illustrator since 2016 for creating 2D assets, textures, UI elements and promotional elements etc. It has also served as my primary tool during freelance logo design, banner design, 2D flat-illustration and cartoon character art.
Github
Being able to preserve my projects in github repositories has been a blessing. I use Github Desktop and SourceTree for version control, cloud hosting and collaboration. Also familiar with git commands. Github: github.com/shamitahmed
Visual Studio
Primary IDE for
programming in C#. I also use VS Code depending on the project.
Jupyter Notebook
IDE for programming in python. Depending on the project, I also use Google Colab.
Slack
I also use Skype, Discord, Teams, Zoom for Communication
depending on the project.
Jira
I also use Trello, Miro for Task Management
depending on the project.